Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Try anr2me's sceNetInet implementation #19822

Merged
merged 2 commits into from
Jan 7, 2025
Merged

Try anr2me's sceNetInet implementation #19822

merged 2 commits into from
Jan 7, 2025

Conversation

hrydgard
Copy link
Owner

@hrydgard hrydgard commented Jan 7, 2025

I can't decide whether to start with this and bring over ideas from @JustAWhiteBloodCell 's implementation, or vice versa. As mentioned in anr2me#21 , this is missing features and important fixes, but on the other hand, people are actively using this code to play.

Also, I think this code style is easier to read, although, that may change when we add socket remapping etc...

Anyway, CI will make a build of this for people to test.

@hrydgard hrydgard added this to the v1.19.0 milestone Jan 7, 2025
@hrydgard
Copy link
Owner Author

hrydgard commented Jan 7, 2025

After user testing of this, I've decided to go with this to start with (as it seems to work as well as the old fork), but port over many aspects of @JustAWhiteBloodCell 's version on top, such as socket remapping.

@hrydgard hrydgard merged commit 237e689 into master Jan 7, 2025
19 checks passed
@hrydgard hrydgard deleted the try-anr2me-inet branch January 7, 2025 15:33
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant