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FT-RMT-181124 Patricio #4131

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64 changes: 60 additions & 4 deletions src/viking.js
Original file line number Diff line number Diff line change
@@ -1,11 +1,67 @@
// Soldier
class Soldier {}
class Soldier {
constructor(health, strength) {
this.health = health
this.strength = strength
}
attack() {
return this.strength
}
receiveDamage(damage) {
this.health -= damage
}
}

// Viking
class Viking {}
class Viking extends Soldier{
constructor(name, health, strength) {
super(health,strength)
this.name = name
}
receiveDamage(damage) {
this.health -= damage
if(this.health > 0) {
return(`${this.name} has received ${damage} points of damage`)
} else if (this.health <= 0) {
return(`${this.name} has died in act of combat`)
}
}
battleCry() {
return 'Odin Owns You All!'
}
}

// Saxon
class Saxon {}
class Saxon extends Soldier {
constructor (health, strength) {
super(health,strength)
}
receiveDamage(damage) {
this.health -= damage
if(this.health > 0) {
return (`A Saxon has received ${damage} points of damage`)
} else if (this.health <= 0) {
return('A Saxon has died in combat')
}
}
}

// War
class War {}
class War {
constructor() {
this.vikingArmy = []
this.saxonArmy = []
}
addViking(vikingObject) {
this.vikingArmy.push(vikingObject)
}
addSaxon(saxonObject) {
this.saxonArmy.push(saxonObject)
}
vikingAttack() {
const randomViking = Math.floor(Math.random() * this.vikingArmy.length)
const randomSaxon = Math.floor(Math.random() * this.saxonArmy.length)
}
saxonAttack() {}
showStatus() {}
}