Skip to content

jwknaup/Leg-Sim

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Leg-Sim

To use this project, simply open Leg-Sim as a project in Unity

Changes can be made by editing the C# files in Assets/ Main.cs sets up the environment and performs all real-time control and output. The design variables such as leg dimensions, mass, etc. are set here, as well as whether the leg performs a jump or pullup. LegInverted.cs defines the leg mechanism. Edit this file to change the structure of the leg or replicate this file to create a new leg.

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages