Releases
2.2.0
Additions
General
Audio playback for global play, pause, and stop
Table and variadic versions of play, pause and stop functions
love.graphics.(get/set)BlendMode
love.graphics.(get/set)ColorMask
love.graphics.isActive
love.graphics.isCreated
love.graphics.getCanvas
love.math.noise
Networked debugger, simpler than using gdb
on Nintendo 3DS!
Bugfixes
General
Fixed an issue where audio volume was not applied correctly
Various issues with love.window.showMessagebox
Thank you @htv04 for finding these
Fixtures not working properly with Fixture:getShape()
Nintendo Switch
Fixed an issue with audio not always playing correctly
Fixed an issue where Gamepad objects were not detecting the triggers as held down
Nintendo 3DS
Fixed audio being shaky/pitched at times
This may be from a prior release, but figured it should be mentioned
Canvases not clearing on first construction
Removals
Nintendo 3DS
Removed love.graphics.setBlendFactor
Colors can be multiplied as expected now with love.graphics.setColor
, as of the newest citro2d version, using a special tinting mode
Big thanks to @fincs !
Misc.
General system stability improvements to enhance the user's experience.
Shout-Outs
@piepie62 - Help with the audio fixes for global play/stop/etc; general code help
@fincs - Awesome and amazing work on citro2d
@htv04 - Finding the issues with love.window.showMessageBox
hatoving - Finding out that I didn't implement love.graphics.getCanvas
which fixes the STI
library
@ajusa for their contributions towards the lovebrew tool
@devkitPro for their awesome toolchains and helpful experience
@mtheall - Helping me with code that I can't figure out, especially with networking stuff for nestlink
@WinterMute - for the original idea of a TCP network debugger tool
Patreon Patrons
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