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Moved _getScroll* to scroll handler, instead of requestAnimFrame. Performance improvement. #98

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62 changes: 33 additions & 29 deletions src/jquery.stellar.js
Original file line number Diff line number Diff line change
Expand Up @@ -504,32 +504,25 @@
}
},
_repositionElements: function() {
var scrollLeft = this._getScrollLeft(),
scrollTop = this._getScrollTop(),
horizontalOffset,
verticalOffset,
particle,
fixedRatioOffset,
background,
bgLeft,
bgTop,
isVisibleVertical = true,
isVisibleHorizontal = true,
newPositionLeft,
newPositionTop,
newOffsetLeft,
newOffsetTop,
i;

// First check that the scroll position or container size has changed
if (this.currentScrollLeft === scrollLeft && this.currentScrollTop === scrollTop && this.currentWidth === this.viewportWidth && this.currentHeight === this.viewportHeight) {
return;
} else {
this.currentScrollLeft = scrollLeft;
this.currentScrollTop = scrollTop;
this.currentWidth = this.viewportWidth;
this.currentHeight = this.viewportHeight;
}
var scrollLeft=this.currentScrollLeft,
scrollTop=this.currentScrollTop,
horizontalOffset,
verticalOffset,
particle,
fixedRatioOffset,
background,
bgLeft,
bgTop,
isVisibleVertical = true,
isVisibleHorizontal = true,
newPositionLeft,
newPositionTop,
newOffsetLeft,
newOffsetTop,
i;

this.currentWidth = this.viewportWidth;
this.currentHeight = this.viewportHeight;

// Reposition elements
for (i = this.particles.length - 1; i >= 0; i--) {
Expand Down Expand Up @@ -595,8 +588,19 @@
ticking = false;
};

var requestTick = function() {
if (!ticking) {
var requestTick = function(evt) {
var scrollLeft = self._getScrollLeft();
var scrollTop = self._getScrollTop();

// First check that the scroll position or container size has changed
if (((self.currentScrollLeft === scrollLeft && self.currentWidth === self.viewportWidth) || !self.options.horizontalScrolling) && ((self.currentScrollTop === scrollTop && self.currentHeight === self.viewportHeight) || !self.options.verticalScrolling)) {
return;
}

self.currentScrollLeft = scrollLeft;
self.currentScrollTop = scrollTop;

if (!ticking) {
requestAnimFrame(update);
ticking = true;
}
Expand Down Expand Up @@ -648,4 +652,4 @@

// Expose the plugin class so it can be modified
window.Stellar = Plugin;
}(jQuery, this, document));
}(jQuery, this, document));