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UX Scape is a print-based serious game that introduces players to key UX design steps through a fun, team-based board game experience. Designed for workshops and training sessions with 6–9 players.

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🎲 UX Scape – UX Print-Based Serious Game

🧠 Project Objective

This serious game is designed to raise awareness among a various population and profiles about key steps in the UX process through a fun and educational experience, entirely using print-based materials.


Note

This repository uses Git LFS to manage large files. Please refer to the documentation for more information on how to set it up and use it effectively (git lfs install in most cases).

🕹️ Game Concept

  • Type: mission board game + scenario booklet
  • Players: 6 to 9
  • Average Duration: 60 minutes of game + 30 minutes preparation and presentation + 30 minutes restitution
  • Required Materials:
    • Printable resources and characters cards
    • Game board
    • Game booklet
    • Rules resume
    • Kaplas
    • Strings
    • Fabric sails
    • Sheets of paper
    • Pencils
    • PC and a timer

👥 Target Audience

  • Product Owner or Product Managers
  • Managers
  • Project leaders
  • Business or Functional Analyst
  • Developers
  • Anyone curious about UX design

📦 Project Contents

Folder / File Description
Characters Cards (EN)Cartes Personnages (FR) Printable Playable characters cards (PDF)
Objects Cards (EN)Cartes Objets (FR) Printable resources cards (PDF)
Animation Book (EN)Livret animation (FR) Game scenario and game master guide (PDF)
Game Board (EN)Plateau de jeu (FR) Game board (PDF)
Rules (EN)Règles (FR) Resume of the rules (PDF)
Game Box (EN)Boîte de jeu (FR) Game box (PDF)
Cards Box (EN)Étui cartes (FR) Cards box (PDF)
Design Studio (EN)Design Studio (FR) Printable Methodology scroll (PDF)
Design System (EN)Design System (FR) Printable Methodology scroll (PDF)
Interview (EN)Interview (FR) Printable Methodology scroll (PDF)
Observation (EN)Observation (FR) Printable Methodology scroll (PDF)
Design Studio editable (EN)Design Studio éditable (FR) Editable Methodology scroll (docx)
Design System editable (EN)Design System éditable (FR) Editable Methodology scroll (docx)
Interview editable (EN)Interview éditable (FR) Editable Methodology scroll (docx)
Observation editable (EN)Observation éditable (FR) Editable Methodology scroll (docx)
Animation Book editable (EN)Livret animation éditable (FR) Editable Game master guide (docx)
Rules editable (EN)Règles éditables (FR) Editable resume of the rules (docx)
UX Scape Presentation (EN)Présentation UX Scape (FR) PowerPoint presentation

🛠️ How to Print & Use

  • Recommended format: Follow the format in the name file
  • Paper type: Thick or card stock recommended
  • Cutting: Follow cut lines precisely

🧪 Playtests

The game has been tested with:

  • 13 groups of various profile people (PO/PM, Managers, Developers, etc) starting December 2023 to March 2025

🎯 Learning Objectives

Players will learn to:

  • Understand key stages of the UX process
  • Collaborate effectively as a team
  • Analyze user needs
  • Prioritize realistic UX solutions
  • Prototype and iterate quickly

💬 Credits

  • Design & Concept: Nahel Chokairi, Claire Gourcy, Julie Servoir / Michelin IT & Digital

Copyright

Copyright UX Scape © 2025 by Michelin - Images generated by AI Adobe Firefly


License

This work is licensed under CC BY-NC-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/

Images in this repository shall not be used to, directly or indirectly, create, train, test, or otherwise improve any machine learning algorithm or artificial intelligence system, including architectures, models, or weights.


🙌 Thanks for checking it out!

Feel free to play, remix, and share this game in your workshops, classes, or UX training sessions! For suggestions or questions fill an issue or contact us at nahel.chokairi_ext@michelin.com

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UX Scape is a print-based serious game that introduces players to key UX design steps through a fun, team-based board game experience. Designed for workshops and training sessions with 6–9 players.

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