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vk_lod_clusters
PublicSample for cluster-based continuous level of detail rasterization or ray tracing- Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing
nvpro_core
Public- Sample for adaptive triangle tessellation in ray tracing
- Sample implementing several rendering methods for 3D gaussian splatting
- Vulkan sample on VK_EXT_device_generated_commands and NV extension
vk_mini_samples
Publicgl_multi_view_rendering
Publicvk_gltf_renderer
PublicRendering glTF scenes with ray tracer and raster (Vulkan)- Ray tracing glTF scene with Vulkan
vk_streamline
Publicgl_render_vk_ddisplay
Publicgl_vk_bk3dthreaded
Public archivegl_vk_supersampled
Public archivegl_vk_chopper
Public archivevk_raytrace_displacement
Public archivevk_displacement_micromaps
Public archive