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Removed all ids as they were not used
Scenes now have their own priority attribute
Stages now sort and execute by Scenes, rather then the net Systems in the Scenes
Component method .attrs was renamed to .to_h
Renamed the data accessor to ._data
Various arrays are automatically compacted
Classes and Modules which used a data array now have the entire set of array methods available to their respective Classes and Modules
Convenience methods for accessing a single entity in a component(@component.entity) and accessing a single entity in a component(@entity.component[@component_manager])
FelFlame::Order class which can set the order of your Scenes and Systems
Replaced all instances of sort_by! with sort_by for compatibility with mruby
Minor optimizations such as less array duplication