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86 changes: 86 additions & 0 deletions _posts/2025-01-17-SegaFan.md
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---
layout: post
title: "SegaFan"
published: true
image: losangeles1909.jpg
---

# Sega

# SEGA - Welcome to the Next Living Room
<iframe width="560" height="315" src="https://www.youtube.com/embed/FGWCJg5lIhc?si=_0xYi0_vnQxDSIpJ" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

[<img src="https://i.ebayimg.com/images/g/tMAAAOSwY1Fjn2K2/s-l1200.jpg" alt="Wired DecemBer 1993" />](https://i.ebayimg.com/images/g/tMAAAOSwY1Fjn2K2/s-l1200.jpg)


# (U) [p1][!] :Comix Zone
<iframe src="https://archive.org/embed/Comix_Zone_U_p1_" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>


# Flashack
# פלאשבק: זיכרון גורלי
# フラッシュバック
Its a [pc](https://dosgames.com/game/flashback-the-quest-for-identity/) game but 3 buttons makes this one more accesible @blackgirlscode its a good brain game! [the 1992 game"Flashback: Quest for identity" was a cyberpunk gem - RedditPost /u/thibault_lh](https://www.reddit.com/r/Cyberpunk/comments/12pps6j/the_1992_gameflashback_quest_for_identity_was_a/?rdt=58208) [Flashback: The Quest for Identity – Guides and FAQs](https://gamefaqs.gamespot.com/pc/565097-flashback-the-quest-for-identity/faqs) [FandoM](https://retrogames.fandom.com/wiki/Flashback:_The_Quest_for_Identity) [SNES instructions](https://ia800409.us.archive.org/8/items/kirklands_manual_labor_-_super_nintendo_-_usa_-_2k_version/Flashback%20-%20The%20Quest%20for%20Identity%20%28USA%29.pdf) [SegaCd Instructions](https://r.mprd.se/Sega%20CD/Manuals/Flashback%20-%20The%20Quest%20For%20Identity%20(U).pdf)
<iframe src="https://archive.org/embed/sg_Flashback_The_Quest_for_Identity_1993_Delphine_U.S._Gold_US_en-fr_a" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

[<img src="https://i.ebayimg.com/images/g/XagAAOSwCKBkzrmc/s-l1600.webp" alt="ebay Sega genesis Cover Art for AfterBurner2" />](https://i.ebayimg.com/images/g/XagAAOSwCKBkzrmc/s-l1600.webp)

<iframe src="https://archive.org/embed/After_Burner_II_UE_h3C" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

[<img src="https://theexchange.com/cdn/shop/products/OutRun_USA_Europe.png" alt="OUTRun SegaGenesis Cart" />](https://theexchange.com/cdn/shop/products/OutRun_USA_Europe.png)
[Gunstar Heroes (USA)](https://www.retrogames.cc/genesis-games/gunstar-heroes-usa.html) [Shinobi (set 1, System 16A, FD1094 317-0050)](https://www.retrogames.cc/arcade-games/shinobi-set-1-system-16a-fd1094-317-0050.html) [OutRun (USA, Europe)](https://www.retrogames.cc/genesis-games/outrun-usa-europe.html) [TheExchange](https://theexchange.com/) [After Burner (Sega 32X) choppy at Durant Library LAPL](https://archive.org/details/after-burner.-32x)

# Sonic 3 & Knuckles Mouse Enabled (SK Hack)
<iframe src="https://archive.org/embed/Sonic_3_Knuckles_Mouse_Enabled_SK_Hack" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

# Console Living Room: Sega Genesis/32X
The Sega Genesis, known as Mega Drive (Japanese: メガドライブ Hepburn: Mega Doraibu?) in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. [ReadMore - PLaymorE on internetArchivE](https://archive.org/details/sega_genesis_library?tab=collection&query=sonic+3)
<iframe src="https://archive.org/embed/Kid_Chameleon" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

![MEGADRiVE](https://upload.wikimedia.org/wikipedia/commons/f/fd/JP_MegaDrive_Logo.gif)

[Sonic the Hedgehog Rev 1](https://archive.org/details/sg_Sonic_the_Hedgehog_Rev_1_1991_Sega_JP-KR_en)
Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ Sonikku za Hejjihoggu?) is a platform video game developed by Sonic Team and published by Sega for the Sega Mega Drive/Genesis. First released in North America, Europe, and Australia on June 23, 1991, the game is the first installment in the Sonic the Hedgehog series



![Sonic1 Not For Resale](https://www.lifewire.com/thmb/8ncd0X34c6dglK5uEdM60asZn8Y=/1500x0/filters:no_upscale():max_bytes(150000):strip_icc()/Sonic_the_Hedgehog_Coverart-4-5b958f8ac9e77c0082ee596c.jpg)"



<img src="https://static.wixstatic.com/media/f82573_82967beba9b14c78854ac9b4bc557f18~mv2.png/v1/crop/x_191,y_124,w_2142,h_762/fill/w_590,h_210,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/sega-genesis-mini-logo.png" alt="genesis" /></p>


<iframe src="https://archive.org/embed/arcade_gloc" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

[G-Loc Air Battle](https://www.classic-games.net/genesis/g-loc-air-battle/)
![G_LOC](https://segaretro.org/images/8/8b/G-Loc_Title.png)
G-LOC: Air Battle (G-LOC meaning "G-force induced Loss Of Consciousness") is a 1990 air combat simulator arcade game developed by Sega AM2 for the Sega Y Board hardware. It is a spiritual sequel to After Burner II, featuring similar gameplay ideas and some recycled sound effects, though has always been publicly advertised as a different game entirely. The original arcade version runs on more advanced Sega Y Board hardware, and makes heavy use of sprite scaling & rotation and pre-rendered 3D graphics, anticipating the look of early texture-mapped 3D polygons.

G-LOC is notable for being one of the first video games to offer an R360 arcade cabinet which could rotate 360 degrees on all three axes, immersing the player in the action. These versions of the game are sometimes referred to as G-LOC R360, though the gameplay itself is identical. The game was followed by Strike Fighter in 1991 [ReaDMore](https://segaretro.org/G-LOC:_Air_Battle) [The Inverted Approach – Retro SEGA Game ‘G-LOC Air Battle’ Inspires My Latest Challenge in Microsoft Flight Simulator](https://www.stateaviationjournal.com/index.php/front-page-slider/the-inverted-approach-retro-sega-game-g-loc-air-battle-inspires-my-latest-challenge-in-microsoft-flight-simulator)

![SonicCd](https://www.gogglebob.com/pics/fgc4/633title.gif)
![sega genesis](https://archive.org/download/sega-genesis-romset-ultra-usa/Sega%20Genesis.png)
## sEGA Genesis – FJ846EUsAsEGA
Variation #1 – Sometimes referred to as the “Sonic” version. This version looks the same as the original but SEGA added the License Screen that would pop-up before each game, adding about 3-4 seconds to your initial wait time to get to the gaming. Also, from this revision on SEGA installed a “Lock-Out” chip for regional restrictions. The FCC-ID code for this unit is: FJ8USASEGA. [SEGA Genesis – FJ846EUSASEGA specs and info](https://gametrog.com/sega-genesis-1-2-3-information-specs/) [SEGA Genesis Romset Ultra (U) [!]Playable Romset](https://archive.org/details/sega-genesis-romset-ultra-usa) [Looking for a good ROM collection. /r/SEGAGENESIS](https://www.reddit.com/r/SEGAGENESIS/comments/y62pg5/looking_for_a_good_rom_collection/?rdt=41037) [FGC #633 Sonic CD](https://www.gogglebob.com/2022/09/09/fgc-633-sonic-cd/)
![Genesis_Box](https://i0.wp.com/gametrog.com/wp-content/uploads/2018/07/sega-genesis-box-front.png?w=800&ssl=1)
![genesis_back_box](https://i0.wp.com/gametrog.com/wp-content/uploads/2018/07/sega-genesis-box-back.png?w=800&ssl=1)
<img src="https://freaktoyz.com/cdn/shop/files/cart-3.webp" />

<iframe src="https://archive.org/embed/arcade_mp_soni2" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

<img src="https://www.lifewire.com/thmb/8ncd0X34c6dglK5uEdM60asZn8Y=/1500x0/filters:no_upscale():max_bytes(150000):strip_icc()/Sonic_the_Hedgehog_Coverart-4-5b958f8ac9e77c0082ee596c.jpg" />

<a href="https://archive.org/details/screen-20240729-075038">Lib Retro run a GameRom Screenshare Unedited</a></p>

![SEEEGAAH](https://media4.giphy.com/media/v1.Y2lkPTc5MGI3NjExemZtbDduZ2F5enhjcThvbmQ2NW11aHcyNGhqc2QycWRha2JpM3M3OSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/RN6IKwEZqbe5cOvnsA/giphy.webp)

<iframe src="https://archive.org/embed/arcade_sonic" width="560" height="384" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>

<iframe src="https://archive.org/embed/screen-20240729-075038" width="640" height="480" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen=""></iframe>

[Lib Retro run a GameRom Screenshare Unedited](https://archive.org/details/screen-20240729-075038)

![sega](https://upload.wikimedia.org/wikipedia/commons/4/41/SEGA_logo.png)
![genesis](https://static.wixstatic.com/media/f82573_82967beba9b14c78854ac9b4bc557f18~mv2.png/v1/crop/x_191,y_124,w_2142,h_762/fill/w_590,h_210,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/sega-genesis-mini-logo.png)
79 changes: 41 additions & 38 deletions _sass/jekyll-theme-leap-day.scss
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Expand Up @@ -52,7 +52,7 @@ section {

display : block;
flex-wrap: wrap;
border-radius: 0px 0px 0px 0px;

margin-top: 0px;
width: 90vh;
padding: 0px;
Expand All @@ -63,7 +63,7 @@ padding: 0px;
line-height: 1.5;
/* opera does not like 'margin:20px auto' */
/* background: #666; */
border: 1px solid white;
border: 1px solid #c9ff23;
background: url(https://landsat.gsfc.nasa.gov/wp-content/uploads/2013/12/San_Fran_new_432.jpg) no-repeat 0 0 fixed;
/* https://developer.mozilla.org/en-US/docs/Web/CSS/background-size */
background-size: cover;
Expand All @@ -76,9 +76,8 @@ text-align:left;
/* part 2 of 2 centering hack */
voice-family: "\"}\"";
voice-family:inherit;


box-shadow: rgba(255,255,255, 0.4) 5px 5px, rgba(255,255,255, 0.3) 10px 10px, rgba(255,255,255, 0.2) 15px 15px, rgba(255,255,255, 0.1) 20px 20px, rgba(255,255,255, 0.05) 25px 25px;font-family: 'Martian Mono',-apple-system, Ariel, Verdana;
border-radius: 3px 3px 3px 3px;
box-shadow: rgba(201,255,35, 0.4) 5px 5px, rgba(201,255,35, 0.3) 10px 10px, rgba(201,255,35, 0.2) 15px 15px, rgba(255,255,255, 0.1) 20px 20px, rgba(255,255,255, 0.05) 25px 25px;font-family: 'Martian Mono',-apple-system, Ariel, Verdana;
/* color: #c9ff23; */
overflow-y: auto;
}
Expand All @@ -90,6 +89,43 @@ section img {


}



.tupperware > * {
border: 1px solid #c9ff23;
border-radius: 5px;
padding: 0px;
flex-basis: 30%;
flex-shrink:2;
flex-grow:1;
overflow: hidden;
transition: all 300ms ease-in-out;

&:hover {
flex-grow: 9.3;

}
}


.tupperware {
display: flex;
justify-content: space-evenly;
flex-flow: row wrap;
padding: 15px;
gap: 5px;
height: auto;
}

.tupperware img {
width: 100%;
}





svg { width:100%;}
.jumpmenu { font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 14px; background-color: #0dd9c4; color: #3df28b; border: #3df28b; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; font-weight: bold
;}
Expand Down Expand Up @@ -367,39 +403,6 @@ img[alt="whiteslavery40"] {
max-width: 40%;
transform: rotate(45deg);}


.tupperware > * {
border: 1px solid #c9ff23;
border-radius: 5px;
padding: 0px;
flex-basis: 30%;
flex-shrink:2;
flex-grow:1;
overflow: hidden;
transition: all 300ms ease-in-out;

&:hover {
flex-grow: 9.3;

}
}


.tupperware {
display: flex;
justify-content: space-evenly;
flex-flow: row wrap;
padding: 15px;
gap: 5px;
height: auto;
}

.tupperware img {
width: 100%;
}



/*
.tupperware > * {
border: 1px solid #c9ff23;
Expand Down

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