Lore Engine v0.6 - Bugfixes and Shadertoy support
Lore Engine v0.6 has been released!
Added (QOL)
- Updated to latest Psych Engine git build
- Added option to disable MS counter
Fixed
- The game no longer randomly crashes!
- Time text is now above the arrows when the new Time Bar is enabled.
Added (the big one): Shadertoy shaders at runtime!
Most shadertoy shaders work fine with this using this with no code modification at all. FlxRuntimeShader in said library created by @mastereric.
New callback: initLuaShader(obj:String, type:String = "flixel", glVersion:Int = 120)
Defaults to "flixel"
for normal shaders. Change to "shadertoy"
to use Shadertoy ones.