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sfall 3.8.5

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@NovaRain NovaRain released this 16 Oct 01:41
· 1119 commits to 3.8-maintenance since this release

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Changelog:

  • Fixed an issue where the game was rendered before the hero appearance mod was loaded
  • Included Chinese and Russian translations

Original engine bug fixes and various features based on the work by Crafty:

  • Added a fix for the exploit that Bonus Move APs are replenished when you save and load the game in combat
  • Added a fix for the displayed message when the attack randomly hits a target that is not a critter and has a script attached
  • Added a fix for damage_p_proc being called for misses if the target is not a critter
  • Added a fix for the double damage effect of Silent Death perk not being applied to critical hits
  • Implemented standard script procedures: combat_is_starting_p_proc (called when a combat starts, but doesn't mean that the critter is in combat) and combat_is_over_p_proc (called when a combat ends)
  • Added a new argument to HOOK_COMBATDAMAGE hook script
  • Added an option to prevent the player from running while sneaking without Silent Running perk