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Fix two specialization bugs #5540

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merged 3 commits into from
Nov 12, 2024
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The first bug was introduced in b2ca2d5 and ran some code at scope exit that dereferenced a nullptr context.

The second bug was introduced in bea1394 and would cause the wrong mangled name to be used during specialization.

This closes #5516.

The first bug was introduced in b2ca2d5 and ran some
code at scope exit that dereferenced a nullptr context.

The second bug was introduced in bea1394 and would cause
the wrong mangled name to be used during specialization.

This closes shader-slang#5516.
@aleino-nv aleino-nv requested a review from a team as a code owner November 12, 2024 10:44
@aleino-nv aleino-nv requested a review from csyonghe November 12, 2024 10:44
@aleino-nv aleino-nv added the pr: non-breaking PRs without breaking changes label Nov 12, 2024
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/format

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🌈 Formatted, please merge the changes from this PR

@csyonghe csyonghe merged commit 567c7e0 into shader-slang:master Nov 12, 2024
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"expected entry point to be a function" on shader-toy example
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