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Reimplement the GLSL atomic* functions in terms of __intrinsic_op #6091

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Many of these functions map directly to atomic IR instructions. The functions taking atomic_uint are left as they are.

This helps to address #5989, since the destination pointer type validation can then be written only for the atomic IR instructions.

Many of these functions map directly to atomic IR instructions.
The functions taking atomic_uint are left as they are.

This helps to address shader-slang#5989, since the destination pointer type validation can then be
written only for the atomic IR instructions.
@aleino-nv aleino-nv requested a review from a team as a code owner January 15, 2025 10:57
@aleino-nv aleino-nv added the pr: non-breaking PRs without breaking changes label Jan 15, 2025
@aleino-nv aleino-nv closed this Jan 15, 2025
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