v0.28.3
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released this
26 Jun 22:51
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1530 commits
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since this release
Slang v0.28.3 Changes: 4c9e4de4 Fix DCE on mutable calls in a loop. (#2943) 4eef0424 Handling SV_ClipDistance system semantic on GLSL/VK (#2942) 7175f647 Multiple cast issue fix (#2940) 49389f3a Fix typo of `i` in default initialization in docs. 36c02f73 Update 03-convenience-features.md b3a883d2 Allow multiple attributes to not require separating comma (#2939) 769c7fdd [branch] and [flatten] support (#2928) ac541d45 Avoid materializing multiple swizzle gradients (#2923) 79b0a2a5 Fix for generic with scope issue (#2925) f161686e Fixes for Shader Execution Reordering on VK (#2929) b255ef06 Update shader-execution-reordering.md d9118d26 Small improvements around StringBlob (#2924) 3913091a Improvements around StringBlob (#2921) c492288b Attempt to fix doc generation issue (#2922) 7726fa35 Update to DXC binaries 2023_03_01 (#2920) 7561ffb3 AD: Fix out-of-scope indexing rules for insts in loop header blocks during the primal-inst availability pass (#2918) 52f27e4c Fix some issues with stdlib intrinsics docs (#2919) 07c2b213 Preliminary doc around stdlib mechanisms (#2917)