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WebGL (Web Graphics Library)

WebGL (Web Graphics Library) is a JavaScript API used for rendering high-performance interactive 2D and 3D graphics within web browsers without requiring additional plugins. It is based on OpenGL ES and utilizes the GPU for efficient rendering.

Features:

  • Cross-platform: Works on most modern browsers.
  • GPU Acceleration: Uses hardware acceleration for faster graphics rendering.
  • Shader-Based: Uses GLSL (OpenGL Shading Language) for custom rendering effects.
  • Integration with HTML5: Works with <canvas> elements.

Applications:

  • Game development
  • Data visualization
  • Virtual and augmented reality (WebXR)
  • Simulations and scientific computing

Example:

To create a simple WebGL context:

const canvas = document.getElementById("glCanvas");
const gl = canvas.getContext("webgl");

if (!gl) {
    console.log("WebGL not supported");
} else {
    console.log("WebGL initialized");
}

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