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v1.3.0

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@iakona iakona released this 12 Feb 18:55
· 87 commits to main since this release

-Added 3 buttons infront of each player - allowing you to: change your colour without placement, change placement without changing colour, and swap to another spirit (i.e. when playing multihanded) (Thanks @dewiniaid)
-Added a button for Second Wave - exporting the relevant information to a tab in the Notebook, allowing for ease when playing loading any waves after the first
-Added a bag for Second Wave, intended for storing the side aside Power Cards
-Added a broadcast for when a player changes difficulty randomizer without enabling any random option
-Changed game config format (so JSON from previous build may not be compatible anymore)
-Made it so Element tokens outside of scripted zones will now count for global element counting (relevant for Elemental Invocation, remember to place 2 down)
-Made it so Guard the Isle's Heart will now deal power cards to players who have already selected a spirit
-Made it so Russia will check for loss condition and broadcast when it has been met
-Made it so Time passes will now remove spent energy, and make change when applicable
-Made it so only players with Spirits will have their area cleaned up during time passes
-Fixed bug where Thematic setup got the extra Beasts and Disease
-Fixed Trickster's snappoints
-Fixed bug with how board pairings were picked
-Fixed scoring bugs when counting invader card discard as well as when using Habsburg