Raytracing project in Unity for computer graphics graduate credit.
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Updated
Sep 18, 2017 - C#
Raytracing project in Unity for computer graphics graduate credit.
Pytorch implimentation of STN bilinear sampler
Fully parameterized ray tracer
A simple image filter example for those who study GPU/CUDA programming
How were 3D textured triangles drawn by the first graphics accelerators? This dives deep into understanding how perspective correct textured triangles are drawn.
This package developed in ROS is for point cloud processing of a livox360 sensor.
CFA RAW to RGB through the Bayer filter and Demosaicing
ESP32 reading images from SD card and scaling them to fit screen size using algorithm.
Bilinear Audio oscillator with morphing capabilities and UI controls
An implementation of bi-linear, barycentric and Shepard interpolation methods applied to images.
a demo for BitmapSource scale using interpolation algorithm.such as bilinear,bicubic...
This repository utilizes time series analysis to predict natural gas prices, aiding informed decisions in the energy market. Through meticulous data preprocessing, visualization, and ARIMA modeling, it provides accurate forecasts. With regression and interpolation techniques, it offers deeper insights for stakeholders, enabling proactive strategies
Image resize (upscale and downscale) implementation written in golang
Basic image editor focused on simple gradients.
提供一个任意四边形格点围成方块的双线性插值代码参考,背景:用一个标定过格点上坐标值的table,来修正UWB定位空间的畸变,畸变来自xy平面的在TOA定位计算上的非线性,主要采用双线性插值来估计给定点在标定点围成的区域中的膨胀和收缩系数
Bilinear interpolation js implementation.
This repository contains my work for CSE 4310 Computer Vision course in Spring 2022 with Professor Alex Dilhoff at UTA.
Procedural Terrain Generation Methods
Лабораторная работа по теме «Изменение размеров изображения с применением алгоритмов улучшения качества» по дисциплине «Компьютерная графика»
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