A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
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Updated
May 14, 2025 - C
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
An upcoming microcontroller design project.
Raspberry Pi wand system using OpenCV & machine learning to cast spells via real-time motion tracking, servo control, LEDs, and sound.
A super low-frequency square wave counter using 74-series logic and 7-segment displays.
A multi-rail prototyping board with microcontroller management.
A serially-driven 7-segment display controller with a few classic TTL chips.
A simple DC regulator for flexible electronics prototyping.
A small proof of concept for the Gatherers-Historic project, demonstrating very early resource-gathering mechanics.
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
A work-in-progress schematic and hardware design project.
a genius clone using arduino
an elevator using arduino
A work-in-progress schematic and hardware design project.
My personal home server playground
Use the MKR1000 to create an IoT device to alert you if you've had too much sun (UV)
# 💡 **Lumenary**Lumenary is an upcoming project focused on innovative lighting solutions. Stay tuned for updates, diagrams, and detailed documentation as we move through the schematic and design phase! 🛠️
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