A community-driven rhythm game with a focus on creativity and expression.
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Updated
Jan 10, 2025 - C#
A community-driven rhythm game with a focus on creativity and expression.
🕹 A custom ruleset for osu!lazer that adds a playable gameboy.
An osu! ruleset mimicking Genshin Impact's Ballads of Breeze mini-game.
Mapperator is a library meant for efficient beatmap pattern search and beatmap construction based on features like rhythm and distance
Open-source HoloCure launcher and mod loader written in C# using osu!framework; efficient, fast, and powerful alternative to the official launcher.
A game made to take a jab at Mobile Rhythm Games and the hololive fan community
The osu API wrapper written in Java
impaired vision sheet music reader inspired by MagniPy, built with osu-framework
Fanmade game client of "A Dance of Fire and Ice" (ADOFAI).
A free and open-source, community-powered based on circular-lane-style gameplay powered by the osu!framework.
2048 game remade with osu-framework
C# framework for reading and customising values read from osu! memory.
Upcoming rhythm game using Osu!Framework, currently in heavy development
an animated theme toggle written with osu!framework
An osu! beatmapset request client with Twitch integration
A framework source code for osu!droid
An easy wrapper for osu API.
Implementation of osu!framework's Bindable concept in Kotlin Multiplatform.
A desktop implementation of 0x40 Hues from the 0x40 Hues project
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