This repository was archived by the owner on Nov 10, 2022. It is now read-only.
Releases: trolit/LastHuman
Releases · trolit/LastHuman
Last Human(v0.41)
What can you expect mainly?
- finally fixed player collider!
- balanced health & energy for player
- each enemy deals different amount of damage now
- zombies deal small amount of damage
- warriors deal medium amount of damage
- ogres deal big amount of damage(watch out on them)
- fixed losing life by player
- redesigned level one
and also contains all previous fixes and functionalities
Last Human - stable to test!!
What will you experience in v0.40?
- fixed sound effects script so now each enemy has different attack sounds (yay! 👍 )
- added global stat manager in the menu, so you can see how many zombies,warriors,ogres you killed overall
- added button to reset game stats
- added task system into the game, if you finish 4 tasks on level 1 you will finish it, next to level1 text "accomplished" will appear and level2 will be available(which is not ready yet)
- added credits information
- fixed ogre and warrior pivots(now they are doing their every action correctly)
- changed animations speed
- added ogre sound effects, and win game sound effect
- added some objects to level1 so it looks now more "interesting", but still not too big level..
to do next:
- make level1 bigger
- fix player collider
Last Human - stable version to test
LAST HUMAN(v0.39) - available to test!
What will you experience?
- most functionality ideas are implemented!
- menu, pause menu(to activate, press Escape) and all options are working(including ability to save them)
- some enemies are added to let you test fighting mechanic
- designed about 30% of first level
- most sound effects added
- not fixed troll attack animation