- Donkey is a project I started in August 2022, inspired by years of reverse engineering the Halo engine and learning C++.
- The goal is to create my own version of a Halo mod, documenting all the information for others to use (excluding Faber).
- Source a build of
Halo Online ms23 1.106708
- Extract to
G:\Games\ms23
; refer to this asGameDir
.
- Extract to
- Download files from DonkeyFileShare.
-
Right-click the
game
project- Properties -> Debugging -> Set Working Directory to
GameDir
.
- Properties -> Debugging -> Set Working Directory to
-
Right-click the
launcher
project- Set as StartUp Project
- Properties -> Debugging -> Set Working Directory to
GameDir
.
Git
andPowershell
are only used in a prebuild step to get the last commit revision.
- Required Extensions (Visual Studio 2022)
- Test Donkey.
- Share ideas.
- No outside contributions, please.
- For more information, join the Anvil Station discord and the ᴅᴏɴᴋᴇʏ ᴅᴇᴠᴇʟᴏᴘᴍᴇɴᴛ thread.