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Releases: devyndamonster/OtherLoader

Release 1.3.7 - Another Update Relating To The Vault

13 Jun 21:30
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  • Fixed items using custom categories with meatkit not being vaultable
  • Fixed rare bug where corrupted unlock file prevents otherloader from working (now a new unlock file is created if existing is corrupted)

Release 1.3.6 - The Really Cool Vault Update

04 Jun 03:41
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  • UI changes to support new itemspawner changes
  • Fixed some items not appearing in the new itemspawner

Release 1.3.5 - Secret Update

08 Apr 02:19
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  • Fixed spawner entries marked as rewards not being hidden properly

Release 1.3.4 - Hotfix

23 Mar 00:55
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  • Fixed bug where not accounting for spawnerIDs that only have secondary items
  • Improved error handling during loading

Release 1.3.3 - Various Fixes

21 Mar 21:33
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  • Fixed custom categories not working in some cases in the new item spawner
  • Fixed ItemSpawnerEntries having their 'secondary' items and 'spawn with' items swapped in the old spawner
  • Fixed bug where if mods file name matched the name of any parent folders, the mod would not load properly

Release 1.3.2 - Hotfix

02 Mar 01:28
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  • Fixed items set to not display as main entry showing up in spawner as main entries

Release 1.3.1 - Locked Up

01 Mar 23:58
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  • Vanilla rewards will now be unlocked in spawner without needing to pick them up first (oops)

Release 1.3.0 - Tutorial Time!

17 Feb 23:23
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Changes

  • Added support for Tutorial Blocks! (explanation below)
  • Added support for locked reward items
    • Items marked as IsReward will appear as locked in the spawner
    • After picking up locked items for the first time, they are now permanently unlocked
  • Added Unlockathon config option
    • When enabled, all guns, melee, and thrown weapons will start out as locked in the spawner, and you'll have to unlock each item through gameplay!
  • Fixed tag searching for ammo objects in new spawner
  • Fixed category view for the ammo page in the new spawner

Tutorial Block Explanation

In order to add tutorial blocks to your items, you must do the following:

  • Create a MediaReference in Unity, and set the media path type to Absolute Path Or URL (seen in figure 1)
  • Create a TutorialBlock in Unity (seen in figure 2)
    • Assign the media reference to it
    • Set the ID to be the name of your video file without the extension
    • Fill out the title and description
  • Make sure you include the ID in either your ISIDs or SpawnerEntries (Meatkit)
  • Ensure that the video file ends up in the same folder as the asset bundle the tutorial block is in (see figure 3)

If you are on MeatKit, you can update your project to support these new features!

  • Make a backup of your project!
  • Download and import the updated Otherloader package from here
  • You will now see tutorial block fields on the OtherloaderBuildItem

Figure 1

mediaref

Figure 2

tutblock

Figure 3

video

Release 1.2.7 - Meatkit Support

05 Feb 01:08
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  • Added support for items made with Meatkit in the old item spawner

Release 1.2.6 - Legacy Mod Tag Fix

10 Jan 23:30
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  • Fixed mod tags not showing properly in new spawner for mods using ItemSpawnerIDs