Releases: glKarin/com.n0n3m4.diii4a
Releases · glKarin/com.n0n3m4.diii4a
Android testing (Non-release. Automatic CI builds)
android_testing GZDOOM: fix postprocess OpenGL shaders
[20250106-041452] Windows/Linux testing (Non-release. Automatic CI builds)
win_linux_testing D3/Q4/Prey: support OpenGL desktop version
v1.1.0harmattan59-free
Only for F-Droid update
D3-BFG, DarkMod fix rendering, ETW bot support, Phobos(for Dhewm3) support
1.1.0harmattan59 (2024-11-20)
- Support
Omni-Bot
in Wolfenstein: Enemy Territory. - Fix rendering on Mali GPU in DOOM 3-BFG.
- Fix rendering on Mali GPU in The Dark Mod.
- Fix stencil shadow with
cg_shadows
= 2 in Wolfenstein: Enemy Territory. - Support choose a mod directory in GZDOOM.
- Add some new features options on launcher in Wolfenstein: Enemy Territory, RealRTCW, DOOM3-BFG, Quake 2, GZDOOM, The Dark Mod.
- Add use high precision float on GLSL shaders(cvar
harm_r_useHighPrecision
) in DOOM 3/Quake 4/Prey. - Add 5 onscreen buttons.
- Add
Phobos(for Dhewm3)
mod of DOOM3 support, game data directory namedtfphobos
(d3xp and dhewm3 compatibility patch required). More view in Doom 3: Phobos and Doom 3: Phobos - dhewm3 compatibility patch.
v1.1.0harmattan58-free
Only for F-Droid update
RealRTCW 5.0(fix stencil shadow) support, game shortcut support
1.1.0harmattan58 (2024-10-29)
- Add
RealRTCW
(ver 5.0) support, game standalone directory namedrealrtcw
, game data directory namedMain
. More view in RealRTCW. - Fix light bar indicator of player's HUD by
darkness257
on The Dark Mod, now setuptdm_lg_weak
to 1 automatically. More view in The Darkmod light bar indicator bug. - Support create desktop shortcut for games or current command on
Option
menu of launcher. - Fix stencil shadow with
cg_shadows
= 2 on Quake 3. - Improve stencil shadow with
cg_shadows
= 2 on RealRTCW.
v1.1.0harmattan57-free
Only for F-Droid update
Wolfenstein: Enemy Territory/Quake 4: Hardqore support; Quake2 fix
- Add
Wolfenstein: Enemy Territory
support, game standalone directory namedetw
, game data directory namedetmain
andlegacy
. More view in ET: Legacy. - Add
Quake 4: Hardqore
mod of Quake4 support, game data directory namedhardqore
. More view in Quake 4: Hardqore. - Add
ambientLighting
shader, add ambient lighting model(harm_r_lightingModel
to 4) in DOOM3/Quake4/Prey. - Add effects color alpha in Quake4.
- Fix
displacement
anddisplacementcube
GLSL shader in Quake4. e.g. water inrecomp
map and blood pool inwaste
map. - Fix weapon model depth hack in player view in Quake4.
- Add player body view in DOOM3/Quake4.
- Add cvar
harm_in_smoothJoystick
to control setup smooth joystick in DOOM3/Quake4/Prey. - Default enable
Standalone game data directory
.
v1.1.0harmattan56-free
Only for F-Droid update
2 librecoopxp, perfected, perfected_roe mod; PBR, environment shader
1.1.0harmattan56 (2024-08-23) 2
- Optimize PBR interaction lighting model in DOOM3/Quake4/Prey.
- Fix environment reflection shader in DOOM3/Quake4/Prey.
- Add ambient lighting model with
harm_r_lightingModel
0 and remove r_noLight=2 in DOOM3/Quake4/Prey. - Reduce game crash when change mod/reloadEngine/vid_restart in DOOM3/Quake4/Prey.
- Support switch weapon in DOOM 3(write
bind "YOUR_KEY" "IMPULSE_51"
to your DoomConfig.cfg or autoexec.cfg). - Add
LibreCoop(RoE)
mod of DOOM3 support, game data directory namedlibrecoopxp
. More view in LibreCoop(RoE). - Add
Perfected Doom 3
mod of DOOM3 support, game data directory namedperfected
. More view in Perfected Doom 3. - Add
Perfected Doom 3 : Resurrection of Evil
mod of DOOM3 support, game data directory namedperfected_roe
. More view in Perfected Doom 3 : Resurrection of Evil.