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Stack buffer overrun for enum function arguments in gdextension API, affecting at least godot-cpp #101639

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2 changes: 1 addition & 1 deletion core/variant/binder_common.h
Original file line number Diff line number Diff line change
Expand Up @@ -93,7 +93,7 @@ struct VariantCaster<const T &> {
template <> \
struct PtrToArg<m_enum> { \
_FORCE_INLINE_ static m_enum convert(const void *p_ptr) { \
return m_enum(*reinterpret_cast<const int64_t *>(p_ptr)); \
return *reinterpret_cast<const m_enum *>(p_ptr); \
} \
typedef int64_t EncodeT; \
_FORCE_INLINE_ static void encode(m_enum p_val, const void *p_ptr) { \
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