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Generate global code for
VisualShader
nodes that connect to VaryingSetters
#101648
opened Jan 16, 2025 by
aaronp64
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Ensure Voxelizer SDF generation uses the correct cell level
bug
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
topic:rendering
topic:3d
3
Clarify the impact of "Normal Map (RG Channels)" on texture imports.
bug
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
documentation
Fix TextEdit breakpoint hover not hiding on mouse exit
bug
cherrypick:4.2
Considered for cherry-picking into a future 4.2.x release
cherrypick:4.3
Considered for cherry-picking into a future 4.3.x release
topic:gui
usability
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